Cubelets are the Inception of modeling tools. As you go deeper into your Cubelets experiences, you learn layer upon layer of new skills, taking your models from simple ideas to more abstract ones. At first, students model concepts like animal adaptations, poem structures, push and pull forces, or energy transformation. Then, as students gain a deeper understanding of Cubelets, they begin to draw models of how the data flows within and between Cubelets. This, in turn, opens doors for students to use Cubelets as a tool for modeling more abstract and complex behaviors like computer networks, the internet, and even Turing computers!
This is why we’ve written an entire Introduction to Computer Science mini-unit: to help you introduce concepts that take Cubelets from ‘fun building blocks’ to ‘modeling tool.’
At their youngest, or when Cubelets are most novel, learners will connect this tool to their background knowledge. For this reason, one of our recommended first challenges for Cubelets users is to build a Cubelets lighthouse. We mentioned this in our Tactile Coding blog post.
Then, students progress to designing robots that incorporate various animal adaptations such as nocturnal versus diurnal or object avoiding versus object seeking.
As robots become more complicated, however, Cubelets learners are bound to ask, “Why is this happening?” And if they don’t, we, as teachers, should!
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